.gitea/issue_template | ||
.vscode | ||
.woodpecker | ||
arts | ||
documents | ||
project-solver | ||
.envrc | ||
.gitignore | ||
.gitlab-ci.yml | ||
flake.lock | ||
flake.nix | ||
justfile | ||
LICENSE | ||
README.md |
This project is a First Person Shooter that aims to be the most versatile and fun tactical shooter there is! Made with Godot Engine, it follows concepts based on the proposal at documents/PROPOSAL.md
. Developers, artists, playtesters, and even beginners are more than welcome to contribute!
Created by Tengku Izdihar.
Table Of Contents
- Table Of Contents
- Development Status
- Screenshot
- How to Contribute
- Installing and Building The Game
- Roadmap
- Technical FAQ
Development Status
For any question, you can contact the project owner on matrix https://matrix.to/#/#competitive-godot-fps:matrix.org. Before tinkering with the project, please note that this project uses GIT-LFS. Make sure your git has it.
Screenshot
Screenshot might be inaccurate, it's still in development after all.
How to Contribute
Please read documents/CONTRIBUTING.md for further assistance.
Installing and Building The Game
Head over to compogodot/REAMDE.md for more information. The game's source code is located under project-solver/
.
Roadmap
Head over to documents/ROADMAP.md for further detail.
Technical FAQ
-
I'm on NixOS and I can't run any game that's exported from Godot!
Run the game by going into root directory where the game is, and then use
steam-run <location of the game file>
. For example,steam-run ./game.x86_64
.This of course happens because of how NixOS is structured and it seems like Godot does rely on some library such as
/lib64/ld-linux-x86-64.so.2
(in which every single 64 bit linux distribution should have).